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Unity Assets: Travel Pack

This pack was created for mobile games that require baked-in lighting and small diffuse only texture maps. To achieve this, I created two texture maps for this pack one with the lights on, another with the lights off.

Textures and models created in Blender

Final Render of the scene in Blender for example uses

Final Render of the scene in Blender for example uses

Unity Shot showing all the items.

Unity Shot showing all the items.

Back View - Light off

Back View - Light off

Back View - Light on

Back View - Light on

Front View - Light off

Front View - Light off

Front View - Light on

Front View - Light on