3D Generalist. Available for remote hire. Based in Australia GMT +10 AEST.
I like to focus more on stylised mobile games, low poly assets and UX designs especially working with disabilities. I'm versatile and can adapt quickly to most pipelines.
Work for individual clients from around the world including: the UK and Australia
Working in the following programs:
- Maya: Animation and Rigging
- 3dsmax: Modelling, Unwrapping, Rigging, Animation
- Blender: Modelling, Unwrapping, Texturing, Baking, Rigging, Animation
- Unity: Animations and Animator
- Photoshop and Substance Painter: Texturing, Baking and 2D
Working on:
- VR, AR and mobile
- Environments, Character and props.
Working at:
- Remotely and in-house
Also doing:
- Active on social media platforms for sales, interaction and views.
- Working with and advising clients to get the best outcome
- Time management for normal and crunch times
Available for hire. Located in Brisbane, Australia
I teach Games History and Theory to a collection of students learning to get into the games industry based in Australia. We cover broad topics from the Australian Industry to what makes a game fun and inviting to what games used to play like.
Works as a 3D Environment modeller and Character Animator on small projects for Nick JR, the BBC and Fisher & Price
Leading interns
Documentation
Timing
Character Animations 3dsmax and Blender
Modelling
Rigging
Exporting to Unity
Communicating to programmers
Trainee and skill boosting. 3dsmax.
Teaching 3D animation and modelling to degree and diploma students